On Mon, 30 Sep 2013 19:13:28 +0200, Sönke Ludwig wrote:

Am 30.09.2013 19:06, schrieb Jack Applegame:

Another issue. I write OpenID authentication system (Valve Steam community). I found some stack corruption or something similar while downloading some gzipped pages.
In particular, auth checking page of the Steam OpenID system. Test case:
(...)

It's possible that this is an issue of the GzipInputStream - I've
reimplemented it recently using zlib directly and the zlib API is so
awful that I can't guarantee for anything right now :/. But using
std.zlib had numerous issues, too, and also requires a lot of
superfluous GC allocations, so I think this is the better long term
solution.

I'll look into it.

Fixed. Was introduced by the fix for #191.