On Mon, 13 Jun 2016 13:25:50 GMT, zunkree wrote:

On Mon, 22 Dec 2014 12:23:59 GMT, Jack Applegame wrote:

On Mon, 22 Dec 2014 10:41:10 GMT, Mathias LANG wrote:

Okay. I can't see why you would use it (looks like lack of SoC), could you provide an use case ?
I just don't want to serialize data with default values. This is useless overhead (extra network traffic and CPU load).

Okay. I can't see why you would use it (looks like lack of SoC), could you provide an use case ?
Anyway, I can imagine something like this fitting into Vibe.d:

struct MyStruct {
  @optional(canSerialize) int value;
  bool canSerialize(int value) { return value != 42; }
}

Here, 'MyStruct.value' will only be serialized if the return value from canSerialize (which can be either a member or a free function) is true. Would that do ?
Good idea. Like attributes for web interfaces:

struct MyStruct {
    bool canSerialize() { return this.value != 42; }
    @optional!canSerialize int value = 42;
}

Does vibe.d support that approach?

Not currently. It can be worked around somewhat by providing a custom toRepresentation method:

struct MyStruct {
    int value = 42;
    Json[string] toRepresentation() {
        Json[string] ret;
        if (value != 42) ret["value"] = value;
        return ret;
    }
    static MyStruct fromRepresentation(Json[string] j)
    {
        MyStruct ret;
        if (auto pv = "value" in j)
            ret.value = pv.get!int;
        return ret;
    }
}

Instead of the @optional!canSerialize another (or an additional) possibility would be to handle @optional Nullable!int value; in that way.

Of course, skipping the value if it equals .init, like suggested in the OP, is also a possibility.

Any further opinions or use cases?