On Sun, 09 Mar 2014 02:20:08 GMT, Stephan wrote:

That way you don't need to wait until all data came in. Reading can be done in chunks then

I think it was for a war game with a C++ background. He was probably trying to rule out D from the start, didn't even look at the interface of the connection stream. Whenever a big improvement over the old comes up, resistance to change is in its way smiling gracefully; until the tide comes. :P