On Sun, 09 Feb 2014 01:51:13 GMT, Kelet wrote:

On Sat, 08 Feb 2014 22:50:31 GMT, Dicebot wrote:

Have you read series of articles from extrawurst about his experience of using vibe.d for game server? http://forum.dlang.org/post/dxcruptyfxsaauihzknw@forum.dlang.org

Yes, I have read much of it, and it's good stuff. Need to catch up on parts 3/4 though. His game server is a more suitable candidate for vibe-d as he uses websockets which has persistent connections and streams, whereas my game server will use UDP which does not.

I am not yet finished with Part4. Waiting for approval of the dconf talk now.
By the way, I am not using websockets and persistent connections. I am using long pulling but I don't know how UDP would be less appropriate for vibe.d ?