Hi,
I want to realize a web page that contains a Unity3D web player and some stats (in page, not in player). The client would automatically poll stats updates from the server every X seconds.
My questions are :
Is is possible to inject dynamic data from the server only in specific sections of an existing html client file?
The player « instance » needs to be static, I can’t refresh/reload it everytime the client update its stats. Is it possible to completely renew the html to the client without affecting the player instance?
I was planning to prepare the stats on the server side, hand them out through the http response and parse/format them on the client side. I don’t appreciate Javascript, is their another way to do it?
I would really like to use the Vibe framework and that is why I ask those general questions here.
Thanks.
Olivier